Why Now is the Time to Create Accessible Video Games
Are your games missing a huge market opportunity? Smash Clay Audio's Adriane Kuzminski on why now is the time for accessible games.
Choosing a Voice Over for Spanish-English Bilingual Audiences
Nielsen Data suggests that businesses are taking a specific approach to the spokespeople they choose when they’re aiming to appeal to bilingual audiences.
Will Machine Translation Ever Beat Human Translation?
Even though machines translate more quickly, and less expensively, there are still benefits to human translation such as the understanding of humor.