Description
I recorded this series of four voice overs for a simple level in the Unreal Development Kit (UDK). I recorded them at home, then used a combination of layered pitch shifting and the reverse reverb technique with 4 individual vocal takes. Then, I mixed down the layers and processing to the achieve the resulting vocal effect. I later implemented the sound in UDK using triggers to cue each audio file to give the player clues on how to progress to each room in the level.
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Vocal Characteristics
Language
English
Accents
British (General)