Demo (Monster Hunter Generations Ultimate Review Audio)

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Description

This is the audio and talking portion of a recent review I did on my YouTube channel for a Nintendo Switch videogame.

Vocal Characteristics

Language

English

Voice Age

Young Adult (18-35)

Accents

North American (General)

Transcript

Note: Transcripts are generated using speech recognition software and may contain errors.
eight years. That's how long I've had this project called Monster Hunter. I've gotten into every hunting game I've ever played right away. Except for Monster Hunter, I tried Monster Hunter Freedom Unite barely lasted a quest for two before I decided to quit and at least a couple times every year since then, I try it again and fail again. Then monster Hunter World came out and I didn't even last a Nen tire tutorial mission of the Beta. But now the project has been completed, and with that completion, I celebrate the 6/100 review from reviews to go with my first venture into this franchise. Here is my review of Monster Hunter Generations ultimate for the Nintendo switch. Before we begin, let me tell you what this review is not going to be because I've seen it so much everywhere revolving around this game. This is not going to be a monster hunter world versus Monster Hunter generations Ultimate debate. There is only one aspect of monster hunter world that I am going to compare to this game, and it's the same aspect. I'll be comparing Monster Hunter generations and Monster Hunter four. So if you came here to see someone complain and talk about how much one is better than the other. This is not the video for you monster Hunter Generations Ultimate is like all hunting games are 1/3 person hunting action game otherwise known as a hunting RPG edge. Play through the game, you're gonna be wandering through large environments, hunting giant monsters, gathering materials and going back to base so you can use those materials to craft bigger weapons and armor to take down even bigger monsters. Firstly, Generations Ultimate is an enhanced and upgraded version of monster Hunter generations that released for the Nintendo three DS. As such, all of the base content of generations is packed into this game, along with a staggering amount of new quests, bosses and mawr. Now this game does have the traditional hunter way of doing things. You've got a hub village where you've got all your facilities for customizing, creating new armor items and weapons, and you got your quests where you go out into the world and hunt monsters. But I really like the way the Hub town works because it's not just one hump town living up to its name of generations this game lets you visit villages from previous entries of the Siri's, including the Village from the original Monster Hunter and the Village from the Monster Hunter Freedom Siri's. Even though I barely spent time with Freedom Unite, I still felt white nostalgic when I saw that I was able to visit its village and I spent most of my time of the game there. Now let's go into quests. Every chapter has a boatload of different quests. You can dio some of them key quest for unlocking the next chapter and others just for busy work in considering. The game has little to no story, quests are basically what you're going to be doing for the majority of the game, and this is what I was. Worry about it first. I didn't want to go into a game where I would be doing nothing but 2030 40 minute hunting quests. Thankfully, I was wrong about it. The way the single player campaign is set up is that it not only gives you dozens of tutorial chapters to teach you all of the different mechanics of the game, but it also has a good variety of key missions, so you have some hunting missions, some slaying missions where you're fighting smaller enemies and a good deal of harvest missions where you just casually *** through the map and collect materials. This aspect I really like not every mission was a giant time sync, and you had a lot of different things to Dio working up to that long hunting mission. But that doesn't last for the whole game. Once you get past Chapters two and three, all those key quest that have you do a variety of things become key quests where you are hunting bosses every single mission. Granted, there are a lot of optional quest in each chapter where you can do a variety of things, but those don't affect unlocking the next chapter. You want to keep going in your tears. You have to do these key quests, and all of them are boss hunts now. It wasn't repetitive because of the bosses themselves. This game, sports over 90 different bosses in almost all of them, require very different means and ways of beating them. The repetition just comes from how long you're doing. Each quest. The boss missions go from 10 to 15 minute quests to 15 to 20 minute quest to 25 to 30 minute quests. And the further you go, the longer you spend on these missions and because of how long you're going to be spending at any given time. This is a game where you have tow love the combat to be able to keep going and keep enjoying the experience. And that's what I couldn't get past and free and unite. Every time I try the game, I would try this weapon and this weapon in this weapon. I wouldn't really know what to do with it outside of just attack here attack there and it really bored me. The enhancements made two generations and generations ultimate changed. That these Games had the same sort of pacing his monster hunters always had, but added hunter, silent hunter arts, giving you different ways to fight different combos, to use and chargeable flashy, powerful super attacks that damage enemies and buff your party at the same time. Now, to fans of the Siri's, this might just seemed like a bit of an enhanced experience, But for me it feels like a completely different game. I still can't sit down and enjoy freedom unite, but I love my set up of hunter arts in generations ultimate. Now let's talk time and, more importantly, content. Monster Hunter is always had a reputation of having longevity compared to the other 20. Our hunting games out there and a lot of people looking at generations ultimate are probably wondering if it's got enough content to be worth that higher price point. And I will just say this. This game is packed with so much content, not even a Siri's veterans will know what to do with all of it. To put this into perspective, to show you just how massive this game is. Let's compare it to some other monster hunter games. Monster Hunter four Ultimate had over 400 quests. Monster Roger Generations had over 600. Monster Underworld had over 140 Monster Hunter generations. Ultimate has over 1000 and 100 different quest to dio across all of its game modes. In other words, it has twice the content of its original release, and if you want to talk time, it's going to take you at least 40 to 60 hours just to get through the single player campaign to open up the huge amount of post game content you've got. And if you want to talk about doing every question event available in the game, we're talking at least 200 hours. Now let's touch on controls for just a moment. On one hand, the controls of this version are much better than any other handheld monster hunter game, the right and looks that really helps things with the camera. But the hunter arts configurations are always awkward. No matter how you set them, you got three. Hunter, aren't you? Can dio, and they can be set either to the arrow buttons or deep had, which makes you do a semi clot formation if you want to move Andy's Hunter Arts the same time, or you can set him to the trigger buttons, which works great for the ZL and ZR triggers. But your third art is always the are trigger combined with multiple action buttons, which is just as awkward as the other configuration. Now let's get into presentation. Graphically, the game looks good. All of the assets are up scaled, all of them are smooth, and there are no jagged edges anywhere. But it's pretty clear when you look at the game that these are just slightly upgraded in smooth three DS assets. There are a lot of environments that have very little detail, or the detail are just flat surfaces. And even some of the character models have a lack of detail in their hair, having little to no texture in the hair and just, ah, flat color graded. The game looks great in handheld mode, but when you've got it docked, it's smooth and there are no jagged edges. But the game doesn't do anything to hide the fact that these are just smoothed out three DS assets. Now, with these being three D s assets that are smoothed out, battery life definitely benefits from it. Here are my battery times from 100% to 0%. Maximum brightness of the WiFi on three hours and 36 minutes. Maximum brightness with WiFi off three hours and 52 minutes lower brightness with WiFi on four hours and 46 minutes. Lower brightness. WiFi off five hours and 20 minutes. That's quite the range we've got there. And I'd say for long play sessions is worth the graphical style Now. In conclusion, Monster Hunter has finally hit the switch in the West with an absurd amount of content that'll keep veteran hunters and rookie hunters happy for literally hundreds of hours without repeating anything. Now the game is brought down by some control hiccups with the hunter styles. But if you can get into monster hunters, combat, all of the content crammed into this game is more than worth the selling price reviews ago. Rates Monster Hunter Generations Ultimate for the Nintendo switch a 9.5 out of 10. If you have any comments or questions, feel free to leave them below or head to the website at reviews to go dot com.