Rage of the Gladiator - Chimera Job # 13953

Job Posting Details

Job # 13953 Rage of the Gladiator - Chimera

Posted Date
Jul 2, 2009 @ 18:33
Respond By
Jul 7, 2009
Word Count
Age Range
Young Adult

Job Description

We are making a video game for the Wii called "Rage of the Gladiator". It is a fantasy fighting game that takes place in an arena where you control a gladiator (with a weapon and shield) and fight various opponents.

This character is a Chimera, which is a fantastic monster. See the attached picture for an idea of what he looks like.
He has 3 heads. All 3 heads talk, but this audition is ONLY for the lion head (the central head).

Lion Head:
Alpha male, regal. Add extra bass to his voice and use computer-generated effects as needed. He should sound beastly.
The commander trying to control the 2 heads.
Top predator, hungry, wants to eat you.

Snake Head:
Lispy, high pitched, Nasaly voice (Nerdy).
Cowardly, intimidated, doesn’t want to fight

Demon Head:
Impish, clever, high pitched.
Wiley, crazy, pyromaniac, attention deficit disorder

General personality traits:
This creautre is suffering from multiple personality disorder
Each head has a different personality that’s stereotypical (see above)
Heads are arguing with each other, which creates comedy
Overall is an evil creature

Adult Male, beastly, monstrous, with lots of low frequency effects / bass.
We have sound effects attached that is an example of what this creature will sound like as he roars or attacks.
Its important that the voice matches these sound effects pretty well. Anything you can do to alter your voice using computer-generated effects so that its an appropriate match would be good. Do not submit auditions with just your voice without alterations since that is not appropriate for this character.

Audition Lines:

Note that these lines are all from the lion head speaking:

Its supper time, boys! Prepare for battle!
I haven’t eaten yet. Save the head for me!
Hear me roar!

Also, please provide at least one example of a gutteral sound that the Lion would make when he is attacked and gets hit by the player's weapon. For example, "Argh!" or "Oooh!" This should be very quick
and not drawn out.

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