Ghost voices

Job #51294

Job Posting Details

Job # 51294 Ghost voices

Posted Date
Feb 25, 2012 @ 02:05
Respond By
Feb 29, 2012
Word Count
46
Style
Ominous
Language
English (North American)
Gender
Male
Age Range
-
Category
Videogames

Job Description

I am looking to improve the voices for many of the monsters in my game. The game is in development and can be played for free at dungeoneers.com

The first set of monsters I need is for ghosts. There are 17 lines.

The lines should last about 1 or 2 seconds. They should be deep, slow and rythmic ... ghostlike.

I'm thinking something like this voice:

http://www.sounddogs.com/sound-effects/2226/mp3/505469_SOUNDDOGS__gh.mp3

http://www.sounddogs.com/sound-effects/2226/mp3/505474_SOUNDDOGS__gh.mp3

There are 4 cases that trigger the ghost voice. Below are the lines for each case:

1. Moving/Attacking:

Go awwaaay ....
Be goonnne ...
Get ouuuut!
You do not belooong here.
Unwelcome, you are.
Awwwwwhhhh (typical scary ghost sound)
I can seeee youuuu.

2. When vanishing after being hit:

Oh noooo ...
That hurt ...
Owwww ...
I'm going away now.
I'm not going faaaarrr.
Fine, beeee that way.

3. After ghost returns:

Boooooo!

4. After player leaves room:

Come baaaaack
Leaving so sooooon?
We'll missss youuuu.

Thanks,
Alex


Note from Voices.com: This job posting has been reviewed and approved by Voices.com staff. Voices.com recommends that you slate and name your audition file for this job posting to assist the client in selecting an appropriate candidate.

Ready to get started?

Join the #1 marketplace for voice-over talent

Need Some Help?
Contact us for help with your voice over project.