Demo Video Game Voice Over Script Example 1The People Freer

Profile photo for André Vieira
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Description

The People Freer is an action-packed fantasy fiction game where the player assumes the role of a rough-around-the-edges hero who frees villages from their capture and impending doom. I contributed by making the hero come to life. I decided to read the non dialogue to give context to the story.

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Vocal Characteristics

Language

English

Voice Age

Young Adult (18-35)

Accents

British (Received Pronunciation - RP, BBC) North American (General) Portuguese (European)

Transcript

Note: Transcripts are generated using speech recognition software and may contain errors.
Hello everyone For this demo, firstly to introduce myself. My name is Andrea Vieira and I'm doing a video game voice over script. This is the first example of the site and it's called the People Freer. And for this narration, I'm going to do a first person narration about the neuro who is brave, calm and confidence to give a little bit of context. This hero frees villages from the capture and impending doom. So to start this narration, I'm going to read everything and with the lines of the hero, I will give the best narration. So the hero starts this place, it's called the Black Forest for a reason. Its name is shooting everything here, reeks of rots and molds. By late afternoon, the sun no longer shines through the mosey treetops. It feels like night comes again as soon as it left. And with the knife comes the forest creatures repair with their uncertain appetite for anything with a heartbeat. It's really terrifying. The hero here's hips of Vienna like animals in a distance, and the low guttural rumbling is much nearer suggesting something massive is approaching. The hero takes in a shark drown breath of momentary fear, followed by an excel of battle preparation. The hero, oh a massive beast shows itself its final foods that plans so heavily that it causes the ground to shake like a centralized earthquake. The hero lose his footing on the uneven ground and falls back with an audible gasp as the wind is not out of his lungs. The hero quickly regains footing now standing and gazing upward at the forest, order with towers above. Uh huh. Uh huh. Uh huh. I need to get up. Mhm. This beast. Uh huh. Uh huh. Yeah. Uh huh. Oh yeah. Shuttling the anger and being met with yet another mo mental challenge, speaks in a deep, full bodied, confident tone. I didn't come this far to fall to the fight of this cursed forest. The hero swiftly begins to scale a nearby three to gain a better vantage point over the first Order the hero. Right, right mm Oh Uh huh Fine. Uh huh. Hey, mm. Now her pie, the hero can see a familiar medallion around the neck of the forest. Order the hero set in a quick, serious, perplexed and costs invoiced. Uh huh That That's the cursed medallion of two. The hero in order like ice. The Heroes is something in the soul of the ogre that feels as familiar as the medallion, the hero says, suddenly filled with shock, then compassion and determination. Uh huh Mhm Old friend, I freed your people and I will for you too.