Matthew Longmire - Upbeat, Conversational, Educational

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Description

A voice over from an instructional video series by Game Dev Republic on how to build/program games using Unity.

Vocal Characteristics

Language

English

Voice Age

Young Adult (18-35)

Accents

North American (General)

Transcript

Note: Transcripts are generated using speech recognition software and may contain errors.
all three include real time global illuminations, or G I, in addition to traditional baked like mapping. This, combined with a physically based standard, Shader, gives you more power and versatility to easily light more complex scenes. Global illumination is available for the skybox and all lights in the scene. This means that the sky box, as well as all the lights on the scene, will affect the objects within the scene with indirect illumination as well as direct illumination. Direct and indirect lighting blend together to create a more realistic look for the lighting in your scene or game.