Exciting Gaming Top 10 List For YouTube

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Description

Hired to provide voice overs for a YouTube channel that did \"Top 10\" videos. Was asked to provide a happy, announcer-esque style of voice with humor when needed.

Vocal Characteristics

Language

English

Voice Age

Young Adult (18-35)

Accents

North American (General) North American (US Mid-Atlantic)

Transcript

Note: Transcripts are generated using speech recognition software and may contain errors.
10 canceled games. We wish we could play. In every industry, there are projects that fall through the cracks. Most often it's a case of funds drying up or ideas simply not working out. But on some occasions, canceled games could become a tangled web of developer egos rubbing up against those paying the bills. Whatever the reason, each and every canceled project is a tragedy in honor of all these games that have failed to materialize over the years. These Air 10 canceled games We wish we could get our hands on and play for ourselves. Number one Starcraft Ghost Blizzard, especially in recent years, has been a company incredibly careful with what they say and when they say it. Take, for example, the upcoming Overwatch to which fans still know relatively little about since the announcement over a year ago. But way before Overwatch back in the early two thousands, Starcraft was all the rage. And in September of 2002, fans rejoiced as Blizzard announced the offshoot titled Starcraft Ghost, which appeared to trade in Starcraft strategy for a third person stealth shooter where players would take control of the iconic Nova to infiltrate various locales Sadly, the game never met its 2003 release date, and after three years of production delays, Blizzard announced the projects. Indefinite postponement. Fortunately, Blizzard kept afloat and continue to produce better and better work, showing that sometimes canceling a project is simply the best way forward. Number two scale bound platinum games are Studio, which scream quality, be it the combo mashers of Bay, Aneta and Vanquish, or the reflective narrative driven near automata. The studio most certainly has a big reputation. Scale Bound began development in 2013, arguably around the heights of platinum fever. In the game industry. The game was to be an action role playing game in which players assumed control of Drew, assisted by a playable dragon called Cuban as they progress through the arcane world of drunkenness. Unlike platinums previous titles, the game was to put a much heavier focus on graphical and role playing aspects rather than action, something which they clearly kept for the later near automata. Sadly, four years into its development, Microsoft, who are funding the project, announced the end of the project that said, platinum studios head Atsushi Inaba has expressed a keen interest in returning to the I P if given the opportunity by Microsoft, who's still in the rights number three. Sadness Sadness is one of the most bizarre games on this list, being a survival horror game being developed by Polish developing studio in a breeze for the Nintendo Wii. Not only that, but it was one of the earliest indie titles to be announced for the iconic console way back in 2006.