E-Sports Research Narrative
Description
Read MoreVocal Characteristics
Language
EnglishVoice Age
Middle Aged (35-54)Accents
North American (General) North American (US General American - GenAM) North American (US Midwest- Chicago, Great Lakes)Transcript
Note: Transcripts are generated using speech recognition software and may contain errors.
E Sports is an umbrella term, referring to competitive video game tournaments. There are an estimated 454 million fans of E sports in 2019, and that number is projected to rise to 645 million by 2022. Who are the fans of E sports on what matters to them? Let's find out more about this intriguing audience and the world they inhabit. My name is Ricky. I am 24 a young person or an older person. E Sports represents an opportunity to distinguish your brand online. And in the arena, the e sports audience remains open to brand involvement in their channels and events as long as it fits with three key things. Community, creativity and competition. So, player, are you ready?