Video Game: The People Freer

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Videogames
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Description

A narrator and character voice for the fictitious videogame entitled \"The People Freer\".

Vocal Characteristics

Language

English

Voice Age

Young Adult (18-35)

Accents

North American (General) North American (US General American - GenAM) North American (US Mid-Atlantic)

Transcript

Note: Transcripts are generated using speech recognition software and may contain errors.
this place is called the Black Forest. For a reason. It's name is suiting. Everything here reeks of rot and mold. By late afternoon, the sun no longer shines through the mossy tree tops. It feels like night comes again as soon as it's left. And with the night comes the force creatures prepared with their insatiably ated appetite for anything with the heartbeat. It's terrifying. The hero. Here's yips of hyena like animals in the distance and low, guttural rumblings much nearer, suggesting something massive is approaching. The hero takes in a sharp, drawn breath of momentary fear, followed by an exhale of battle preparation. A massive beast shows itself its final footstep lands so heavily that it causes the ground to shake like a centralized earthquake. I didn't come this far to fall to the fate of this cursed forest. The hero swiftly begins to scale a nearby tree to gain a better vantage point over the forest ogre. Uh huh. Now, up high, the hero can see a familiar medallion around the neck of the forest ogre, the cursed medallion of Do who the hero in ogre lock eyes. The hero sees something in the soul of the ogre that feels as familiar as the medallion hold, friend, I have freed our people and I will free you to.